Google Assistant: Build a Youtube Entertainment AppAccéder à l'atelier
The lab is very interesting, but has several unnecessary steps in the Dialogflow part. For example: - why enabling fulfillment with a dummy URL if you can do it directly with the correct URL - Why using "any" as an entity, if there is a music-artist system entity. I guess that it's because the music-artist entity has only the best well-known, but I think that the user might appreciate an explanation of that. - Why asking the user to save after defining the prompt in youtube intent, and then again after completing the rest of the intent information, instead of adding all the information and saving at the end? - Also the user doesn't need to click on the Google Assistant tab before moving the toggle for Set this intent as end of conversation. - In the package.json we can see this: "description": "Get restaurant reviews." This description is not correct for what we are building. When I clicked in the Test menu to try the action in the simulator, the "test my app button" didn't appear. I guess this has someting to do with the deployment of the new version of the simulator, cause clicking on Test opened the old interface without the test button. I had to click in "See how it works in Google Assistant" in Dialogflow. That opened the new Simulator interface and there I could try the action.
ahaaaa yeay !
Fun one to make! And was not too difficult apart from the code in the Cloud Function